Castlehill Chess Club

RANDOM KNOCKOUT RULES

Page last updated: 10/10/2012


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RANDOM KNOCKOUT RULES


RANDOM KNOCKOUT COMPETITION RULES

1 The competition will be conducted by a random draw made on a club night after each round has been completed.
2 The closing date for entries shall be the 4th Thursday in November
3 The round draws will be displayed on the club notice board. It will also be available on the web site. Below is a round guide dependant on entries, subject to change.
  • Prelim               3rd Monday in January
  • Round 1           3/4th Monday in February
  • Round 2           2nd Monday in April
  • Semi-Final        4th Monday in May
  • Final                 by 30th July
4 The time control will be 30 moves in 60 minutes, followed by an additional 15 minutes quick-play finish.
5 The number of rounds will be dependent on entries
6 In all rounds the first player drawn out will have the White pieces.
7 Once the draw has been done, each player shall arrange to play their designated opponent within the allotted time.
8 Both Players must make a serious attempt to contact their opponent including by telephone, at least 14 days prior to the dead-line, (see general club rules 18&19). Failure to contact the organiser/Club Secretary to intimate any problems, at least 10 days before the dead-line, shall seriously risk incurring a default/Double-Default
9 Any player not playing by the dead-line (subject to the above) shall be defaulted.
10 Tie-Break; In the event of a draw, see tie-break rules.
11 The competition organiser and/ or committee may make amendments deemed appropriate to ensure the smooth running of the tournament
TIE-BREAK RULES - In strict order
1 Players to play on the same night, another game with colours reversed. Time-Control - All moves in 10 minutes. Allegro grading game
2 A 5 minute blitz, with colours reversed.
3 Lower graded player wins.
4 Toss of a coin.

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