RANDOM KNOCKOUT COMPETITION RULES
||The competition will be conducted by a random draw made on a
club night after each round has been completed.
||The closing date for entries shall be the 4th Thursday in
||The round draws will be displayed on the club notice board. It
will also be available on the web site. Below is a round guide
dependant on entries, subject to change.
3rd Monday in January
3/4th Monday in February
2nd Monday in April
- Semi-Final 4th
Monday in May
by 30th July
||The time control will be 30 moves in 60 minutes, followed
by an additional 15 minutes quick-play finish.
||The number of rounds will be dependent on entries
||In all rounds the first player drawn out will have the White
||Once the draw has been done, each player shall arrange to play
their designated opponent within the allotted time.
||Both Players must make a serious attempt to
contact their opponent including by telephone, at least 14 days
prior to the dead-line, (see general club rules 18&19).
Failure to contact the organiser/Club Secretary to intimate any
problems, at least 10 days before the dead-line, shall seriously
risk incurring a default/Double-Default
||Any player not playing by the dead-line (subject to the above)
shall be defaulted.
||Tie-Break; In the event of a draw, see tie-break rules.
||The competition organiser and/ or committee may make amendments
deemed appropriate to ensure the smooth running of the tournament
||TIE-BREAK RULES - In strict order
||Players to play on the same night, another game with
colours reversed. Time-Control - All moves in 10 minutes. Allegro
||A 5 minute blitz, with colours reversed.
||Lower graded player wins.
||Toss of a coin.